What you get
- Interactive sites
- Bespoke experiences where scroll, transitions and details tell the story.
- GSAP animation
- Smooth, calibrated motion: every movement has a purpose, never effect for its own sake.
- WebGL & 3D
- Realtime graphics with Three.js and shaders, optimised to run smooth on mobile too.
- Motion & micro-interactions
- The details that make a product feel alive: hover, states, crafted feedback.
- Performance
- Effects and speed aren’t enemies: I optimise for Core Web Vitals and accessibility.
How we work
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01
Concept
We define the idea and tone: what feeling the experience should leave.
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02
Prototype
I prototype the key interactions early: motion must be felt, not just described.
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03
Build
Clean, modular code, with care for smoothness, fallbacks and different devices.
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04
Optimisation
I measure and refine: speed, accessibility and mobile resilience before launch.
Design and code in the same head. That’s why my interactive experiences are ambitious but buildable: I know where the effect ends and performance begins.
Frequent questions
What is “creative development”?
It’s front-end development where code becomes an expressive tool: animation, WebGL, motion. Not just making a site work, but making it move people.
Do animations slow the site down?
Done badly, yes. That’s why I design effects and performance together, optimising for Core Web Vitals with fallbacks for reduced motion.
What technologies do you use?
Mainly GSAP for motion, Three.js/WebGL for realtime 3D, and modern JavaScript. The stack fits the project, not the other way around.
Can you start from an existing design?
Yes. I can build from your Figma files, or also handle the UI/UX stage upstream.
Have a project in mind?
Tell me about it — even just a line. I reply within 24h.
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